July’s past the midway point and the gaming goes ever on…
I’ve been working on the finishing touches for issue #3 of the Arkham Gazette. it’s not ready yet, but I will definitely be finished soon. I’m excited and more than a little relieved. Sorry it took so long. The issue issue will be done sooner! (If you’re interested in writing for the Gazette check out our most recent call for submissions. We’ve already had two!) I’ve also been slowly picking my way through the Jackson Elias scenario for the Masks Companion kickstarter backers. Lastly I’ve tinkered at the giant bibliography of New England’s gravestone carvers, adding a few new references and links to academic articles we can find online.
Speaking of Lovecraft Country, here are some recent links from the Sentinel Hill Press blog and our G+ group:
- Books and Printers in Colonial New England
- An 1880s guide to Marblehead (great for your Kingsport research!)
- A Guide to Plymouth’s Burial Hill (1907)
- And many more at the SHP blog
In more general Call of Cthulhu news, Chaosium have restarted their Keeper promotions program and GoKeeper promotions programlden Goblin Press have received the print copies of De Horrore Cosmico; shipping starts tomorrow.
“But what of recent Lovecraftian podcasts?” you whisper, stroking an snow-white long-haired cat:
- The Cthulhu Breakfast Club talked about pocket Necronomicons and more over a light meal. There’s also an interview with Graeme Davis, one of the contributing author’s to Green and Pleasant Land and more.
- Ken and Robin Talked about Dion Fortune and Denmark Vessey. Next week will be their 150th episode which mean they’ll be doing an all lightning-round episode.
- The Good Friends of Jackson Elias chatted about the soon-to-conclude World War Cthulhu: Cold War Kickstarter and the WWC line more generally. The Kickstart is already past the $50k mark and there are still (as of this moment) 3 days to go.
- The Miskatonic University Podcast talked to Cubicle 7’s Scott Dorward did likewise.
- Though I often forget to mention them, Role-playing Public Radio is always a good listen. Their most recent episode talks about how we can use real-world places as settings for gaming, among other topics.